Vulnerability record · CVE-2017-17446 · published 6 December 2017
CVE-2017-17446: Game-music-emu project game-music-emu vulnerability
GGame Music Emu Project · Game Music Emu
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
Description
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
Affected products
1 vulnerable configurations from NVD's CPE data, grouped by vendor and product.
References
| Link | Tags |
|---|---|
| https://bitbucket.org/mpyne/game-music-emu/issues/14/addresssanitizer-negative-size-param-size | Third Party Advisory |
| https://bugs.debian.org/883691 | Issue Tracking |
| https://bitbucket.org/mpyne/game-music-emu/issues/14/addresssanitizer-negative-size-param-size | Third Party Advisory |
| https://bugs.debian.org/883691 | Issue Tracking |
Track CVE-2017-17446 inside VULONE
Watch it alongside the ransomware crews, C2 infrastructure and forum chatter that reference it, query it through the API and pull it into your SIEM over TAXII.
Related vulnerabilities
Same products first, then exploited flaws of the same weakness class.
Source: NIST National Vulnerability Database (record CVE-2017-17446), CISA KEV, FIRST EPSS (scores of 2026-10-05). This page is refreshed as NVD updates the record.