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Vulnerability record · CVE-2017-17446 · published 6 December 2017

CVE-2017-17446: Game-music-emu project game-music-emu vulnerability

GGame Music Emu Project · Game Music Emu

The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.

6.5 CVSS 3.0 Medium EPSS 1.5% · top 26.2% CWE-681 · CWE-681
6.5CVSS 3.0 base score, v2 4.3
1.5%EPSS exploitation probability, 30 days
NoNot in CISA KEV
1Affected product versions listed by NVD
4References
17 Jun 2026Last modified by NVD

Description

The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.

CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H

Affected products

1 vulnerable configurations from NVD's CPE data, grouped by vendor and product.

References

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Related vulnerabilities

Same products first, then exploited flaws of the same weakness class.

Source: NIST National Vulnerability Database (record CVE-2017-17446), CISA KEV, FIRST EPSS (scores of 2026-10-05). This page is refreshed as NVD updates the record.