Vulnerability record · CVE-2010-3747 · published 19 October 2010
CVE-2010-3747: Realnetworks realplayer memory buffer overflow vulnerability
RRealnetworks · Realplayer
An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI.
Description
An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI.
AV:N/AC:M/Au:N/C:C/I:C/A:C
Affected products
2 vulnerable configurations from NVD's CPE data, grouped by vendor and product.
References
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Related vulnerabilities
Same products first, then exploited flaws of the same weakness class.
Source: NIST National Vulnerability Database (record CVE-2010-3747), CISA KEV, FIRST EPSS (scores of 2026-09-26). This page is refreshed as NVD updates the record.