Vulnerability record · CVE-2008-7015 · published 19 August 2009
CVE-2008-7015: Epic games unreal tournament memory buffer overflow vulnerability
Epic Games · Unreal Tournament
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
Description
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
AV:N/AC:L/Au:N/C:N/I:N/A:P
Affected products
2 vulnerable configurations from NVD's CPE data, grouped by vendor and product.
References
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Related vulnerabilities
Same products first, then exploited flaws of the same weakness class.
Source: NIST National Vulnerability Database (record CVE-2008-7015), CISA KEV, FIRST EPSS (scores of 2026-09-28). This page is refreshed as NVD updates the record.