Vulnerability record · CVE-2008-3409 · published 31 July 2008
CVE-2008-3409: Epic games unreal tournament 3 memory buffer overflow vulnerability
Epic Games · Unreal Tournament 3
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
Description
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
AV:N/AC:L/Au:N/C:P/I:P/A:P
Affected products
1 vulnerable configurations from NVD's CPE data, grouped by vendor and product.
References
Track CVE-2008-3409 inside VULONE
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Related vulnerabilities
Same products first, then exploited flaws of the same weakness class.
Source: NIST National Vulnerability Database (record CVE-2008-3409), CISA KEV, FIRST EPSS (scores of 2026-09-26). This page is refreshed as NVD updates the record.