Vulnerability record · CVE-2005-3487 · published 3 November 2005
CVE-2005-3487: Scorched 3d vulnerability
SScorched 3d · Scorched 3d
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
Description
Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error message, (5) a long UniqueID value in Logger.cpp, and possibly other unspecified vectors.
AV:N/AC:L/Au:N/C:P/I:P/A:P
Affected products
1 vulnerable configurations from NVD's CPE data, grouped by vendor and product.
References
Track CVE-2005-3487 inside VULONE
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Related vulnerabilities
Same products first, then exploited flaws of the same weakness class.
Source: NIST National Vulnerability Database (record CVE-2005-3487), CISA KEV, FIRST EPSS (scores of 2026-09-27). This page is refreshed as NVD updates the record.