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Vulnerability record · CVE-2005-0983 · published 2 May 2005

CVE-2005-0983: Activision call of duty vulnerability

Activision · Call Of Duty

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

5.0 CVSS 2.0 Medium EPSS 2.6% · top 15.6%
5.0CVSS 2.0 base score
2.6%EPSS exploitation probability, 30 days
NoNot in CISA KEV
10Affected product versions listed by NVD
10References, 2 tagged exploit
16 Jun 2026Last modified by NVD

Description

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

AV:N/AC:L/Au:N/C:N/I:N/A:P

Affected products

10 vulnerable configurations from NVD's CPE data, grouped by vendor and product.

References

Track CVE-2005-0983 inside VULONE

Watch it alongside the ransomware crews, C2 infrastructure and forum chatter that reference it, query it through the API and pull it into your SIEM over TAXII.

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Related vulnerabilities

Same products first, then exploited flaws of the same weakness class.

Source: NIST National Vulnerability Database (record CVE-2005-0983), CISA KEV, FIRST EPSS (scores of 2026-09-26). This page is refreshed as NVD updates the record.